Jump to content
COMBATSIM Forum

DrJ

Members
  • Content count

    11
  • Joined

  • Last visited

Everything posted by DrJ

  1. Two copies. Complete. 20.00 ea plus shipping (I'm in Northern California)
  2. DrJ

    Falcon 4.0 in binder

    Two copies, both complete as far as I remember. 25.00 plus shipping each. Also numerous other flight sims, Jane's series etc cheap!
  3. Thrustmaster Cougar- mechanical rebuild but no mods. Good condition- 100.00 plus shipping NON USB CH F-16 flight stick, Pro throttle and CH pedals 50.00 plus shipping Located near Sacramento, Ca
  4. Dug out my original TAW last night and installed it on my Win 98se computer, 256 mB memory, PIII 1000, using a 3DFx 5500 video card. Seems to be working OK in limited testing ( with processor slowed down to 400MHz). To install the TAW 2.22 version do you install it on top of the original installation or do you start clean? Do you install each patch sequentially? Using the native glide mode will you still be limited to 800 x 600 graphics? Thanks in advance
  5. I was using glide ,nglide wrapper, 1600 x 1200
  6. PPS I found the Additional ADF/TAW References->Glide/Direct3D decision on checking further. I did have a crash to desktop when running a quick mission and hitting the F12 key. Is that a known potential problem?
  7. Unfortunately 3dfx didn't enable AGP texturing rom what I have read even though it is a agp 4x card f. Are you running the stock, original, out of the box TAW full throttle or is It TAW 2.0? TAW 2.22 seems( so far with limited testing) to run fine on my 3mHz lap top. After the known problems with the Jane's sims running on modern hardware I assumed that TAW might have the same problems so I limited the cpu speed.
  8. DrJ

    EF2000 revisited

    Is this a software version or 3DFX version?
  9. P.S. I can't seem to find the Additional ADF/TAW References->Glide/Direct3D decision. I see a map of red sea , a link to this forum, a link to TAW wiki and a TAW loadout guide. Don't see anything about glide/Direct3D in this section Am I looking in the wrong section?
  10. Thanks, I fixed the MSCOMCTL.OCX error so now can run the customization mods and music. It was there but just needed to be re-registered. I'm a little unclear, use nglide and set it to 1600 x 1200 or 1920 x 1200 ? Which do you think gives the best image? Also any chance of modding EF2000 V.2 to run on a modern system with full glide graphics? Know any one who has done it? I may just have to postpone buying a new computer. I'm still working my way through LongBow 2 using the original glide mode . I had planned to get a new box to run A-10 and Black Shark but with all of these great older titles I may hold off ( though I understand Steam is selling A-10 and Black shark at deeply discounted prices through 1/5/2013).
  11. Thanks for the help! Yes my old vintage computer from 2000 is nice for the older games. My original PC from 1996 was a Micron with a pentium 166 , ready for this? I OVERCLOCKED IT to, wait, wait 200mHz!!! Win 95, tiny hard drive ( ? 1 Gb ) , something like 64mB memory. Had an original Voodoo 1 add in card. I bought it specifically after seeing Janes ATF running on a demo computer at a local electronics/computer store. I had a bitch of a time getting it sorted out to boot to DOS with all the appropriate memory commands and drivers for DOS so I could run the early Janes DOS games. When I upgraded to my PIII 1000 with the 3dfx card I figured I could let the old box go, big mistake. I realized after that EF2000 v 2 wouldn't run in glide mode on anything but a voodoo 1 or voodoo 2 card. Bummer. I really liked hearing that Scandinavian accented voice clearing me for take off from Trondheim! So I really enjoyed finally getting around to installing TAW. Different theater but similar feel. I was looking to see if there were any patches from DID for the original that I should apply when I came across your posts. I got to say it looks like what you guys have done with this is fantastic. I knew about all the modding and updating that has gone on for F-16 but I didn't realize you had been doing similar thing with TAW. Great work! Thanks so much! I installed and patched TAW 2 up to the most recent version last night on my lap top ( Dell xps m1730, windows vista 32 bit, sli geforce gtx8800m video cards, intel core duo extreme edition overclocked to 3 GHz, 4 gB memory ). Noted a bug running the configuration portion due to a missing windows component mentioned in this thread that I will sort out later but what I saw looked great! I had a question though, I'm a bit overwhelmed with all of the graphic choices. Obviously I can't run it in native glide mode with my Nvidia cards ( and if I was able I understand I would be limited to max resolution of 800 x 600 correct?) but what are the pro's and con's of D3D mode vs using the glide wrapper And of the two wrappers you use what are the pro's and con's of each? You mentioned that they upconvert the 800 x 600 to 1024 x 768, then even though the glide wrappers offer higher resolution options is there any change? I briefly tested different modes but was using the demo to view and didn't seem to notice much difference. Is that because the demo is limited in resolution? Would the appearance of the cockpit and hud etc be noticably different using a glide wrapper set say on 1920 x 1200 ( my lap top native resolution) vs 1078 x 768? And on a final note- I still have my EF2000 v.2. Is anyone doing anything similar with it? I would love to hear the Trondheim controller again ( but not in software mode, you can never go back to that after seeing the sim running under the 3dfx glide version!). Again Thanks ! And in answer to the second post: my 5500 is agp if I remember correctly. I slowed down the cpu because, at least for janes's Longbow 2, too high a processor speed messes up the flight model, don't know if running TAW original version would have the same problem.
×