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Krycztij

What you been up to lately?

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I'm at the Signature Flight Services ramp at KMOB (Mobile Regional Airport, Alabama) preparing to take this beautiful, very recently overhauled, Piper PA-31-310 back to Fort Lauderdale Executive (KFXE).

fsx%202015-09-18%20PA-31-310%20at%20Mobi

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Yes, it's incredibly helpful in so many situations (mostly "Fuel leak; dammit, where's the closest airfield?!" :D )

Using civilian planes for air refuel training:

56525fb887c1f_2015-11-23refueltraining.p

I guess I won't ever be able to do that without an autopilot, let alone with keyboard controls …

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The next TFXplorer release will support flying the F-22 not only in ADF & TAW levels, but also in EF2000 v2’s Norway:

569ec6f55337e_2016-01-19TFX2.png.e67847f

Cockpit graphics are much worse than TAW’s due to EF2000’s lack of an F-22 cockpit model, but I hope I can one day use TAW’s model directly in EF2000’s levels.

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Yes, recording was PITA – requires the correct program, display resolution, recording format. Now, finally, 1080p, 60 Hz.

It’s your version. There shouldn’t be a difference to the official build either :) I was just really careful on the throttle. Reading my text eight posts above, it only took me two years to figure it out :)

Edit: Very annoying how YouTube mis-identifies the game as EF2000. It tells me I could change that in the options, and I already did this twice after upload, but it displays EF2000 nontheless (probably because TFXplorer is no registered game title).

The culling video was identified as Minecraft, now it’s EF2000 as well :rolleyes:

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Footage of the new contrail rendering. Contrails challenging because

  1. lots of data (particles!) is generated in many places all the time
  2. contrails are visible before the actual planes enter range of sight, and that’s a conceptual problem in the LOD system
  3. Bonus: with D3D 9 and Windows XP, there is no geometry shader to exploit GPU particle magic

I plan to use the system for dust trails, smoke trails, and explosions as well. It’ll be available through the plane API.

It’s such a pretty sight! But there are other priorities right now, so it’ll take a while for the contrails to find their way into an official build …

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All sorts of awesomeness with that video. :thumbsup:

Luckily, atmospheric conditions were conducive to contrail formation at a wide range of altitudes during filming :)

Are you flying the contrail making plane, or is it AI and Smartview?

 

 

 

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On 9/12/2017 at 5:25 PM, Krycztij said:

I just broke my landing gear during aerodynamic breaking:

59b7fc3523fc4_2017-09-12landinggear.png.5392469a715eb7b1d6d6494be2b2b9b9.png

Finally found a tool to make a video of it:

… but I feel like the video quality dropped off noticeably. Also, the belly landing physics need a rewrite and sound effects are missing.

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