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mikew last won the day on June 5 2017

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  1. I've looked through this thread and where we've discussed this previously, and have really come to the end of the road in terms of the archaeology I think. ...and just like those archaeology programs on the Discovery Channel where there they recreate an ancient city based on a bit of pottery, here is my theory about how they may have gone about things in the early 1990s. Unless the .lbm and .asc files are planted as a bit of misdirection by DiD, I'd say that these are fairly fundamental to the design process. redsea.asc contains a mixture of upper case and lower case characters
  2. Combining the path names and palette indicesfrom redsea.asc, the ssd names from redsea.lst and the heights of the edge vertices from the COLLISION_TRIANGLES section of each ssd to try and get an idea of how the 3D mesh might be created. The palette indices are the middle 9 numbers in each block and are surrounded by the height values. Need to find a better way to display them, but you get the idea I hope... 16 \tfx3\sh\env\sea\sea 0 0 0 0 0 0 1 1 1 0 0 1 1 1 0 0 1 1 1 0 0 0 0 0 0
  3. ...or maybe the year after that. 2021 now, and while I've been receiving the Kickstarter updates, I have no idea what's going on behind the scenes. The Discord channel is very 'noisy', so have you been keeping up with things? The last significant thing I heard was some new VC funding. For CastAR, I thought this was a negative thing since it went from a cool PC peripheral to some android-y ecosystem thing. But the main reason I'm posting this now is that I was doing a search for some old 'Graphics Workshop' SW and found this: http://annex.retroarchive.or
  4. mikew


    32F and snowing. So, is that guy with the viking hat in charge now?
  5. mikew


    Morning. 28F and a few snowflakes, maybe more later. Day off today due to Epiphany, so we're celebrating Jesus taking down his Christmas decorations or something.
  6. mikew


    ...or an opportunity to earn a few hundred bucks just turning it off and on again.
  7. Thanks for your insight. For all I know, Linux may be totally compromised and it would be 'safer' just to do whatever MS want us to do. Back on topic a bit, I've just looked at redsea.asc and index 171 isn't there at all, so any tie-up between these files is not perfect. There could be plenty of reasons for that though, particularly as redsea.lbm is not used at all at runtime, and neither is the bulk of redsea.asc.
  8. It feels a bit bad to be derailing DKD's thread with complaints about Win10, especially since he's still blissfully using WinXP. ...but does that mean you could create your own 'Krycztij Store' using MS's tools, or is everything dependent on a link to MS? I'm still going to continue using Linux for non-gaming stuff because it's awesome (except when it's not, when it becomes unbelievably annoying). I'm not sure what the future holds when Torvalds gives up though. Might have to save up for a Mac.
  9. I use a program called mtPaint on Linux. This is good in that you can hover over pixel with the and see the coordinates and palette index. Unfortunately this isn't visible in a screenshot. Anyway, here I take those greenish pixels from the redsea.lbm derived picture and can see that they are palette entry 171. In the redsea.asc derived picture they are palette index 3. If I then look at the spreadsheet of ssd files, there is 'desrtm_1.ssd' at these positions, as there is for the areas around the box canyon area. The reddish pixels around the green ones are palette position 170.
  10. I was using a PC that doesn't belong to me yesterday, so was just using built in Windows 10 tools plus Python. Not impressed to see this with Paint: So, we've lost Freecell, now Paint. I guess the XP era Paint etc will still work if I can be bothered to copy them from an old install.
  11. I haven't done a byte comparison, but there's a couple of greenish pixels towards the top right of the image in the background which aren't there in the foreground image which hints at a slightly different .wld being used. If I take the palette colours from redsea.lbm and match them with the text from redsea.wld we get this: ..with just enough effort to produce a picture with text on it, but not enough to space it out properly.
  12. I don't have those answers yet, but I'm trying to find scripts from years ago and adapt them to python3 while extending them a bit. I've converted redsea.lbm to .bmp format and saved the palette which I've reused to make another .bmp from each middle index of redsea.asc using the index from redsea.env. While these are not 100% identical, they are near enough I think to say the ssd indices in redsea.list, the .lbm palette, and the entries in the redsea.asc are related. Not sure about redsea.wld yet... Spot the difference.
  13. It's been a long time since I've looked at this, so can't give any intelligent comment. Do you know whether pipelines are always at the same elevation, or can they be put on slopes? All I had was a vague theory about how the world creation could be automated, and am visiting it again for some holiday season programming fun. This time I'm starting with TFX1 and see how it goes. I think the first thing thing is to work out the elevation transition rules...
  14. mikew

    January 1, 2021

    Nice. Don't remember that from the Eagles. I can't listen to funk without thinking of this: https://entertainment.theonion.com/national-funk-congress-deadlocked-on-get-up-get-down-is-1819565355 Some easy listening from the 1970s...
  15. mikew

    January 1, 2021

    Probably more pure laziness. Happy New Year! Hendrix good, but I'm going for something a bit more laid back.
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