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Posts posted by mikew
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OK, have some hair metal...but I prefer the less cheerful stuff.

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Hmmn, what to do? 80's hair metal or 70s prog rock...
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Forgot how good that was. Let's have the whole thing in all its mellotronic glory...
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I don't remember any of them, but them's good tracks.
Here's an angry group from the 80s
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Aha, my comment only applies to the most recent "EF2000’s hidden Libya level".
It occurs again is amongst Martin, Wales etc which are indeed from the EF2000 dataset.
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In the interests of accuracy, the three pictures you've labelled "EF2000’s hidden Libya level." are actually from the TFX dataset.
Again, a wonderful series of pictures.
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Thanks for the update!
I suspect that there'll be a large online 'streamed content' component to this but there might be some positves to that.
The latest civilian flight sim I have is Xplane10, and with the highest resolution scenery it can take over 5 minutes to launch a mission from my hard disk.
Consequently, I haven't started it up in ages...
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Yes, that works but I thought I'd got the Linux/Firefox system working with every possible codec in order to get Netflix etc visible.
It works fine with Linux/Chrome, but opening it has probably allowed Google to upload everything on my hard drive.

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Great stuff! There's pictures there that I have no recollection of seeing before.

What are using for the Videos? On Win10/Edge, I just see the video control bar with just a white area above it and on Linux/Firefox, an error message saying "No video with supported format and MIME type found".
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They might be able to get away with a WWII combat flight sim, but a version using modern real life data might cause a bit of controversy.
What would the scenario be? Who are the 'good guys'? What would you bomb* first?
Since TAW was released in 1998 with a Red Sea theatre, Eritrea and Ethiopia have numerous border conflicts, Yemen is in a state of civil war, Somalia is total anarchy and Egypt and Sudan have both had military coups. This leaves only Saudi Arabia as a nice normal country.
So, video games can have real world effects...
*To you Project Echelon people at NSA/GCHQ etc, I'm not talking about a real 'bomb'
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I'm not signing up for an instant messaging service, so please keep us informed about what they're up to.
I'll try and get a dev kit as well, it may be a while before they ship outside the USA though.
While they are concentrating on a tabletop format for the time being, I still think the basic idea has potential for flightsims.
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Just click on your username, then overlapping the big 'G' on the upper left there's a little button to select your photo.
Yeah, I've signed up with them for email alerts. I really hope they have a better tracking solution this time.
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This story from Combatsim's roving reporter at E3 got my attention:
Will that lovely scenery be stored locally, or streamed from MS's servers?
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Well, for the 0049s with multiple rotations, I created a set of nested transforms and rotated around each axis separately in the order Z,Y,X.
The cockpit still doesn't look quite right though...

At least most of it seems to be there now.

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Difficult coming back after a month to poorly written uncommented spaghetti code, but splitting off the submeshes has had some effects. On the good side, that hanger with the missing element is fixed now, and is correctly rotated by 90 degrees where it wasn't before.
Things have gone backwards with the cockpit though. I seem to have lost my textures for submeshes that are a few levels down....and I need to work out how to handle 0049 opcodes where there is more than one rotation axis specified.

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That worked. Thanks!
Despair has turned to joy.

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Argghh! I've completely misunderstood the DEF/USE system in VRML.
After spending most of the day making sure that a USE always occurs after a DEF in the file, it turns out that DEF doesn't really define anything except a name and Lean Viewer will just render two cubes if I group things like this example rather than one which may have been expected...
#VRML V2.0 utf8 DEF SM1 Transform { children Shape { geometry Box {} appearance Appearance { material Material { diffuseColor 1 0 0 } } } } Transform { scale 0.5 0.5 0.5 translation 1 0 0 rotation 0.0 1.0 0.0 2.0 children [ USE SM1 ] }Back to square one...

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Define 'quality'.
I'd say that the production quality has increased across the board since auto production has gone global. Mechanical problems are much rarer these days...in my experience at least.
You could say 'Design' quality has deteriorated as there is little to differentiate one company's products from another since everybody use the same Catia design software and lowest-cost production line tooling/techniques.
They may do things differently in Detroit though. For all I know, the UAW may insist that each Dodge RAM must be hand whittled from a block of steel.

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2 hours ago, Stans said:
Wow! I must say that I was unaware that there was any such thing as a heated bird bath.
I thought that was some euphanism for a saucepan

...but Donster really does appear to want to look at them rather than eat them.
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Heated bird bath? You're spoiling those critters, and I hope they appreciate your efforts by not defecating on your new deck.

I'd always associated Hummingbirds with the tropics, but the internet tells me that a few species migrate north to cover most of North America for the summer.
That's something I didn't know yesterday.

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Very nice.
What are those 3 bits of 4x4 holding up?
They don't appear in the 'old deck' photo.
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It's not just Python2->Python3. There were some other changes needed to make the code more flexible to handle ADF.
Well, here you go:
https://app.box.com/s/aq3uxsiq8vccvnqts72wfarn2potvbsj
Unzip to an empty folder and follow the instructions in ReadMe.txt.
The file 'raw_names_list.txt' contain all the names we know about for TAW. Most of these will be common with ADF, but things like the RSO mission names are unlikely to be there. They may already be extracted as part of the TAW2.30 file package though.
Good luck!
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Here's Krusade's extractor for the English version:
https://app.box.com/s/al47krcbsubsy59or8ih4cjvxqhnqak5
...although I doubt it will work with ADF.
I have Python scripts that can extract TAW's .dat file, or at least could in 2013. Moving from 32bit Python2 to 64bit Python3 seems to have made them inoperable.
It shouldn't be too difficult to get them working again and for ADF as well.
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14 hours ago, Krycztij said:
If until now you just maintained a single transformation matrix which you overwrote when a transformation opcode occurred,...
I don't think in terms of transformation at all, and ignore things like the 0061 opcode.
This hasn't been much of a problem with the models I've looked at so far, but if I want to handle things like rotating turrets on vehicles then I'm going to have to change my approach.
While looking at this stuff, comments you made back in 2011 are making much more sense...
I won't have time to do much coding over the next few days, but that might be a good thing as I can think about a better way of doing things.



Another Weekend Music Thread
in Ready Room
Posted
Aha, you want uplifting stuff with maybe a cheesy video....