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mikew

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Everything posted by mikew

  1. Sorry, I meant 1920x1080. It's an 24" Asus with an 'Nvidia 3DVision Ready' sticker on it.
  2. Thanks! My MFDs work now after following those instructions. The only monitor I have that supports this is 24" but is effectively about 19.5" since I haven't found out how to stretch the original aspect ratio to fit 1920x1024. That would have been great 20 years ago, but a bit small now.
  3. With the risk of causing some temporal anomaly, I'm going to link to an older post in this thread: If the underlying reason is a missing file from the extracted file set, then I wonder what it is...
  4. OG, I fear your literary talents are going to waste here. Your audience appears to want less character development and more probing of orifices...
  5. Relax...He's already on top of this: https://www.bbc.com/news/av/world-us-canada-44033656/trump-s-space-force ET has got it coming...
  6. Not content with firing a bullet into asteroid Ryugu a couple of months ago, it seems the Japanese have now bombed it as well. https://www.bbc.com/news/science-environment-47818460 I find this stuff fascinating from a scientific point of view, and with the bonus that this will deter any aliens watching from attacking Earth.
  7. Do such people still exist? Anyway, those pics are great!
  8. Same here. The hours I spent on ADF then TAW in 1998/9 probably explain why it's left a lasting impression on me. I don't know of any changes that could affect weapons performance, but it's possible. What could affect it is which difficulty level you are/were playing at.
  9. While the GameFront link is broken, the Google Drive link seems OK to me. What error message do you get from Google Drive? Might there be something with your OS or Browser which is preventing the download of .exe files?
  10. Nice!...although it should be noted that 'Ace Combat 7' will unlikely work with your existing HOTAS or generic joystick, so you'll have to buy this one or use a gamepad. While AC7 is a visually stunning game, it's a business development that I'm not too impressed with.
  11. Well, that's a treasure trove of information. Not only TAW. but Ace Combat, Driver (whatever that is) and STALKER as well. I just downloaded 3View to this Linux PC and it works fine with the Wine defaults.
  12. Try this link: https://app.box.com/s/az8n719m3tlcze16nmc251ow3bhmknze Unzip the file into a clean folder and read the readme for further instructions. You'll need Python 2.7 to run them as they are....
  13. 1. With a script written in Python2 which converts all 3 files into a formatted text form so a text editor can be used to modify them. A second script was used to convert individual files back to a binary form. 2. Hard to say, but a bit of trial and error and experience is needed. These scripts were written around 2010 and we have a learnt a lot more about the format since then, but I think they'd be useful for what you're trying to do now. If you're interested, I can try and find them. I don't have a lot of time to help right now though...
  14. Here's the whole humvee.3 converted to text.
  15. That's not so easy, as this involves the model files in the /3 folder. I'm not sure what vehicle is in that picture, but let's take the truck model 'bedford1.3' as an example. If we convert the binary file to text and arrange it in to lines of bytecode, we see where there are '007d' instructions as per Krycztij's post: at line 585. (This is an excerpt from a file I produced in 2009, so the comments are lacking due to the level of knowledge at the time) 0577; 00660014 ; Vertex :86 X=26 Y=0 Z=10 0578; 0065ffea ; Vertex :87 X=26 Y=22 Z=10 0579; 0066ffec ; Vertex :88 X=26 Y=22 Z=-10 0580; 006100080051 ; 0581; 000300b20052005700550054 ; Flat Shaded Quad, Palette:178 Vertices: 82,87,85,84 0582; 00720057005200540055 ; Flat Shaded Quad, Palette:178 Vertices: 87,82,84,85 0583; 00720051005800560053 ; Flat Shaded Quad, Palette:178 Vertices: 81,88,86,83 0584; 00720058005100530056 ; Flat Shaded Quad, Palette:178 Vertices: 88,81,83,86 0585; 007d00b20051005400530052 ; 0586; 007d00b20052005300540051 ; 0587; 007d00b20058005500560057 ; 0588; 007d00b20057005600550058 ; 0589; 002e000000040001003d001b003d001b005700010057 ; 0590; 008e00040057005800550056 ; Texture = MOB_2 0591; 002e000000040001003d001b003d001b005700010057 ; 0592; 008e00040051005200530054 ; Texture = MOB_2 0593; 0000 ; 0594; 004e39393c3c ; Quad Vertex Colours:57,57,60,60 0595; 008100110012002c0010 ; Gouroud Shaded Quad, Palette:57,57,60,60 Vertices: 17,18,44,16 0596; 00020036001e0010001f ; Flat Shaded Triangle, Palette:54 Vertices: 30,16,31 Now what can be done with that? You could change the palette colour after the 007d from 00b2 to 0000, which might make it invisible, but invisible wheels might be even worse.
  16. Yep, Rammstein being provocative as usual. They only seem to be trouble for depicting the concentration camp, but as journey through the darker side of German history it seems in context to me. Anyway, I thought it was great! I was thinking of posting it in a music thread but as it only came out a couple of of days ago, it fails the 'nothing post disco' rule.
  17. EDIT: Well, that seemed to work. Due to its slightly NSFW nature, I can't view it directly fullscreen on YT without logging in.
  18. Well done! Try mob2.tm and mob4.tm for the tyres.
  19. Ah, I was wondering how you got around not using _f22.exe. I used a slightly different technique where I create a link to call f22.dat (now renamed f22.exe) by a command line switch: f22.exe DID=C:\path_to_TAW The lens flare stuff is likely to be in the 'agp' folder then. I see files called 'flare' and 'halo' which might be involved. I think most of these textures (.raw) are single use, and replacing them with a file full of zeroes of equal size might be enough.
  20. That 3dmigoto looks very interesting..... I've just done that with the 'TAW Texture Manager'. I haven't used this for ages, but managed to achieve an edited .tm (xxx.tm) after playing around with it for 10 minutes or so, There's a link to it here: Unfortunately this was written in about 2007 and requires a 32-bit Windows system to install it...or as I've just done, install it using Wine on Linux. I also needed a way to edit the paletted bmp, so also downloaded and installed mtPaint into Wine. The workflow is something like this: 1. Choose a .tm and 'Time of Day' palette 2. Combine them into a .bmp 3. Edit the .bmp using a suitable program like MS Paint (or mtPaint in my case) and save it 4. Reload the .bmp into the texture manager 5. Export the .tm file
  21. I still haven't got the settings right as I can't easily see how to create a game specific profile using the Nvidia tool. 'NVidia Profile Inspector' is a third party program which seems to have been forked a few times as the parameters I see differ from those in your picture. Anyway, it basically works now with only the MFDs missing...and very nice it looks too. Where it really looks impressive is on the external views and I can see how the esthetic is ruined by the lens flare effects. I would have thought this could be disabled in the game settings. but apparently not. You are probably right in that the effect is done with textures, and a quick look at some old composite bmp files (.tm texture file+palette) show that it may be fx_3.tm and/or fx_4.tm: I can't give you an exact answer I'm afraid. but I suggest you download TAW2.30 where all the files have been extracted from the did.dat archive.
  22. Thanks! I've got DGVoodoo2 installed now and it works with TAW2.30 on my system. It didn't work when I last tried it, but that was 2013. I've also dug out the 3D Vision stuff and that seems to work as well. The annoying thing was having to find a DVI cable as it doesn't work over HDMI. Anyway, the setup 3D examples work OK. I still need to set up TAW when 3DVision is active though. With the default settings, I get a 4:3 aspect ratio, the MFDs are just grey rectangles and I don't see much 3D effect. I do get the comment that the game is too old with multiple issues and can see that the IR emitter is in active mode.
  23. That'll give me time to try and find my 3dvision glasses and infrared thing. It'll be interesting to see how you're doing this. Presumably, you need to wrap the D3D5.2 with DX9/10/11 in some way.
  24. Of course! and most of them happen to be 'in my area'. Unfortunately that means they can't be in your area as well. Sorry, guys.
  25. The ads you see depend on your surfing history and whatever you've been talking about within range of any microphone attached to your PC. Whitelisting would let you see whatever Google (and hence the internet at large) thinks of you. Personally, I only see ads for corporate jets and stuff like that.
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