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miker_CLO

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Posts posted by miker_CLO

  1. Latest news with regard to SOldiers Heroes of WWII.

    The new MP Combat Upgrade is now avaialble for download from all major download sites, ahem, so yo get some 8 on 8 action in the Soldiers world, grab the 160Mb download from below.

    Content:

    ------------------------------------------------

    Soldiers: Heroes of World War II v1.28 Readme

    ------------------------------------------------

    Multiplayer

    - GameSpy Arcade support

    - All Seeing Eye support

    - Combat multiplayer - 5 new game modes: Deathmatch, Assault, King of the Hill, Battle Zones, Escort

    - 12 new maps added for combat multiplayer

    - Purchase MP units with money and command points (CP)

    - Many new infantry and vehicle units

    - New server set-up options for all game modes and MP performance settings

    - Invisible enemy units will now appear when they are heard by alied units

    - New on-screen frag info

    - Improved fog-of-war performance

    - Player can place "recon arrows". Visible to all team members in multiplayer mode (hot key: ctrl+p)

    Game speed improved

    - Generic rendering code improved

    - Particle rendering speedup

    GUI improvements

    - Inventory

    - Item placement auto selection

    - Inventory sorting (if item can't be placed in current inventory layout)

    - Added weapon skill indicator (yellow dots on weapon image section of GUI)

    - Game speed selection dialog, called by slowdown key: default BACKSPACE (single player only)

    - Auto text formatting in objectives and intro/outro

    - Fonts now antialiased

    Gameplay

    - Melee attacks now work on prone enemies

    - Soldiers are now able to pick items up from a prone position

    - Bazooka infantry can now run with weapon equipped

    - The mine detector now works by equipping (there's no need to press "USE" button")

    - Mines will now detonate from nearby grenade and HE explosions

    - Changed bazooka rocket penetration logic and fly path

    - Soldiers can use items (dynamite, matches, sniper cover, resuscitation kit) while prone

    - Inventory auto sorting improved

    - Improved land detection for boats

    - Items can be picked up in shallow water

    - Weapon burst stops after reload

    - Added option to turn off auto aiming on tanks (in Options/Game)

    - Added option to turn on fog of war in single player mode (in Options/Game)

    - Added more allied rifles

    - Added hollow-charge ability to bazooka rounds

    - Now it's very hard to kill soldier with bazooka

    - Lowered bazooka armour piercing value

    - Increased rate of fire for rifles (no changes for sniper rifles)

    - Increased grenade throwing speed

    - AI for user units improved

    Engine

    - Enabled hardware sound mixing

    - Added option to turn hardware mixing off (in Options/Audio)

    Other bug fixes

    - Fixed flashing hand issue when soldiers’ reloaded/equipped weapons

    - Fixed soldier unable to move in RTS mode in co-op multiplayer

    - Fixed various out of sync errors in multiplayer

    - Fixed occasional hang when changing profile

    - Fixed hang when auto loading deleted profiles

    - Fixed auto assign issues

    - Fixed keyboard stops responding issue

    - Tweaks to single player game

    - Many other minor bug fixes

    Note: Increasing the default levels for Command Points and money when setting up a game may lead to detrimental performance, as this will allow players to purchase more infantry and vehicles.

    For those seeking the new MP Upgrade that will allow you to use ASE and Gamespy Arcade to join games, please use the following link:

    http://www.codemasters.co.uk/soldiers/downloads.php

  2. Yeah we've had some serious problems with the game engine on this one hence the lack of news and updates. More information will follow in due time of course, though in the meantime feel free to try out Soldiers: Heroes of WWII

    It's a nice stop gap :D

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