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Found 3 results

  1. After losing power for most of the week, I finally got back into the game and finished up the low visibility schemes for the A-6. I will be revamping the data structure (i.e. locations of decals) for the A-6 Superpack to make it more friendly to people who use the manual install, which means that I will only use the main decal folder for files that directly replace 3W default decals. Quite honestly, the superpack has grown and evolved so much since version 1.0 that maintaining the existing folder structure was becoming unwieldy. The new folder structure will be designed with modularity and
  2. After a lot of hard work and constraints on my free time, I have finally released the EA-6B Prowler Superpack for the Strike Fighters 2 series. The EA-6B superpack includes six prowler variants, from the original EA-6B that flew in the late Vietnam War all the way to the ICAP III model, which is the most current variant. The EA-6B Superpack is an add-on to the A-6 Superpack, and requires that version 1.51 of the A-6 Superpack (also just released) be installed. Here are some screenshots to tie you over: Here's an original EA-6B (circa 1971) from the VAQ-132 Scorpions. VAQ-131 and VAQ-132
  3. Lately, I've been putting Wrench's EA-6B templates to good use in creating Prowler skins, but the lion's share of my work has been creating the logos for each of the EA-6B squadrons (USN and USMC). I have created Hi-color as well as low visibility (dark and light) insignia, along with CAG markings that differ from the standard Hi-color markings. All of the squadrons have been added to SquadronList.ini, with EA-6B entries starting at 455. This leaves plenty of room for other add-on squadrons or TK patches. All of the following birds use the same skin; any variation is in decals only. T
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