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Total Air War v2.0 Weekly Multiplayer Fly-in (Cancelled UFN)


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OK If you have a 2x2 all you need to do is check your Loadout and to see if you are the lead or two, look at the screen lower left i belive it will say lead or two..

OK I need to read and absorb the Pre-Mission Briefing better. From what you say there are two mutually exclusive packages: the strike group and the escort group. If that is the case then the way its played the escort group could take off before the strike group. (The escort group could "elbow" the strike group out of the way :lol: ). In fact I'd expect the escort group to be in the airborne first. However the escort group take-off time was 12.10.00, ten minutes after they entered the 'pit. But its was advised by the Strike leader not to wait :unsure: . Hold on ...... what's the ATC for? The strike group had to fly around waiting for the novice group to get airborne. I would have thought for shear economy and loadout it would be better if the escort group flew around waiting for the strike group to get airborne.

The Autopilot takes care of the Takeoff as to make sure you takeoff at the required time and since the pilot is poking his head in the MFD['s it is nice to have that feature to do the driving whilst you setup.

That's fine in principal but the escort's take-off time was 12.10.00. As the strike group was airborne almost immediately (12.00.00) the escort group sits on its hands waiting for 12.10.00 for auto take-off to acivate :( .

The Point of you being there is to do the complicated work.. ;)

To some of us its all complicated. Some pilots can number their multiplay experience by counting their digits on 2 hands ......

If the ramp start is so uncomplicated then why don't we hit SHF S and start in the air? :unsure:

Please do NOT get Aggitated..

This in many cases this is caused by lack of understanding as to what's going on, or what is expected. In the first instance I used to get shouted at when I didn't drop the payload correctly, the only difference now is I'm shouting back. ;)

Well you are in Charge your Job has been simplified to keep you more in Tune to the the WAR going on around you not to be worried about did I press the correct button..

Point taken

have any more questions Wombat now is the time to ask, not when your in the pit or 5 sec b4 takeoff .. ;)

Yes, I need to be better prepared. But its not just questions (and for goodness sake you all know I ask enough of those :lol: ), it opinions on how multiplay works and doesn't work for all participants. If its a matter of knocking the new chum or chums into shape then so be it. But I'm a dinkum Aussie pilot and will always speak up for me and me mates. ;)

Thanks Neph for the response. Hope I don't sound too agitated with my response (its a bad habit I have with the written word). Please understand in this case I'm not shouting. ;)

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OK I need to read and absorb the Pre-Mission Briefing better. From what you say there are two mutually exclusive packages: the strike group and the escort group. If that is the case then the way its played the escort group could take off before the strike group. (The escort group could "elbow" the strike group out of the way :lol: ). In fact I'd expect the escort group to be in the airborne first. However the escort group take-off time was 12.10.00, ten minutes after they entered the 'pit. But its was advised by the Strike leader not to wait :unsure: . Hold on ...... what's the ATC for? The strike group had to fly around waiting for the novice group to get airborne. I would have thought for shear economy and loadout it would be better if the escort group flew around waiting for the strike group to get airborne.

fix it

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WEll Actually we did a Manual takeoff and could have waited for the AP to Take its course but most just want to get AirBorn ASAP. I prefer a minute or two to finsd out whos who and setup the pit. So yes we should decide who is in what group and takeoff accordingly and manualy if we do NOT want to wait for Auto Pilot to kick in..but in a ESCORT,, SEAD ,, STrike Package.. and remember if you are the escort Pilots you do NOT have to Rush into a SAM infested Area you can either DRAG the pilots back out of the area or Coordinate with the SEAD flight and go in together..

Well Basically MP is NOT Much Different than Single Play except there are NI instead of AI for pilots..What would you like to learn we can take it the slow way and just make a dedicated post on what you would like have explained to you. You must First Crawl before you Walk!! So if you are getting Agitatted on lack of Knowledge I am one of those Pilots Willing to SHARE my "Secrets"..

I've trained Pilots and they ended up kicking my Butt which is my goal in life to Train Pilots to be Finely Honed Instrument of War!

Well I try NOT to Knock the new guy (I can if you want.. ;) I try to have patience but it gets Very Old repeating things that should be learned or a better way to explain Once explained and then having to repeat it every time..

I guess in my time of playing flight sims for So long I take what should be known with Pilots who have been playing for less time wether MP or SP for granit. like umm most of this stuff is basic or what I am saying I have been doing it so long I forgot about the learning Curve for new pilots but some things should be common knowledge??

Not really knowing what your Skill level is but I would say it is basic. so If you would point out how long you been flying Combat Flight Sims and about what skill lvl you are at we can go from there..Like Pete Said you need to take a Bite of this Elephant 1 bit at a time!! You are trying to learn TOO Much TOO Fast it will take some time to learn and be proficient..

Why we do NOT Hit Shift S and start in the air 1 reason is you can NOT do that in MP 2. Most people want to setup there pits on the ground..Now in the Military they probally have a set procedure and how long it should take and you need to be ontime.. If they say it takes 10 minutes to get your Jet fully Functional and setup to your liking and procedure wise well Please Practise doing that..

I think we ought to all do a Setup of the pit and see how long it takes each of us to setup the pit MFD's Start the Engine and be ready to Taxi. WE can then average out the time and make that our set time for ALL pilots to conform too,, sound good??

I think the saying goes SEAD before Strike and Air Before SEAD..Also read the TAW manual and we can go from there..

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WEll Actually we did a Manual takeoff and could have waited for the AP to Take its course but most just want to get AirBorn ASAP. I prefer a minute or two to finsd out whos who and setup the pit. So yes we should decide who is in what group and takeoff accordingly and manualy if we do NOT want to wait for Auto Pilot to kick in..but in a ESCORT,, SEAD ,, STrike Package.. and remember if you are the escort Pilots you do NOT have to Rush into a SAM infested Area you can either DRAG the pilots back out of the area or Coordinate with the SEAD flight and go in together..

Well Basically MP is NOT Much Different than Single Play except there are NI instead of AI for pilots..What would you like to learn we can take it the slow way and just make a dedicated post on what you would like have explained to you. You must First Crawl before you Walk!! So if you are getting Agitatted on lack of Knowledge I am one of those Pilots Willing to SHARE my "Secrets"..

I've trained Pilots and they ended up kicking my Butt which is my goal in life to Train Pilots to be Finely Honed Instrument of War!

Well I try NOT to Knock the new guy (I can if you want.. ;) I try to have patience but it gets Very Old repeating things that should be learned or a better way to explain Once explained and then having to repeat it every time..

I guess in my time of playing flight sims for So long I take what should be known with Pilots who have been playing for less time wether MP or SP for granit. like umm most of this stuff is basic or what I am saying I have been doing it so long I forgot about the learning Curve for new pilots but some things should be common knowledge??

Not really knowing what your Skill level is but I would say it is basic. so If you would point out how long you been flying Combat Flight Sims and about what skill lvl you are at we can go from there..Like Pete Said you need to take a Bite of this Elephant 1 bit at a time!! You are trying to learn TOO Much TOO Fast it will take some time to learn and be proficient..

Why we do NOT Hit Shift S and start in the air 1 reason is you can NOT do that in MP 2. Most people want to setup there pits on the ground..Now in the Military they probally have a set procedure and how long it should take and you need to be ontime.. If they say it takes 10 minutes to get your Jet fully Functional and setup to your liking and procedure wise well Please Practise doing that..

I think we ought to all do a Setup of the pit and see how long it takes each of us to setup the pit MFD's Start the Engine and be ready to Taxi. WE can then average out the time and make that our set time for ALL pilots to conform too,, sound good??

I think the saying goes SEAD before Strike and Air Before SEAD..Also read the TAW manual and we can go from there..

Thanks Neph. Great response. My level of skills is basic to the point all my previous experience was in single play with the Pause button my best friend. :( How could my skill level improve if I rely on the Pause button? :rolleyes:

However I will take your advice and learn the basics. I don't need mutiplay to do that.

I would just like someone in any multiplay mission to take the senior pilot role and play the of matriarch and direct all pilots in the package to "do as I say". It doesn't have to be the same person each time (but possible be a Lead), just to monitor all pilot activities in the package and provide clear directions to achieve the outcome of the mission. If somebody in the Strike group wants to act as SEAD by knocking out some SAM's then he seeks approval from the senior lead pilot.

Here's how I would see it work:

Senior lead: "in the pit"

number 2: "in the pit"

lead: "in the pit"

number 2 "in the pit"

Senior lead" "You have 30 sec to identify your group and setup your instruments and 'stick"

........

Senior lead: "You have a problem Battie? I don't care. Get your arse into gear. You are number 2 in the SEAD group commence taxiing immediately. Follow your lead."

Senior lead: "You have a problem Battie? No Battie, stuff what the Tower says, get to the runway now."

Senior lead: "Take off order will be SEAD, Escort, Strike, ......... commence taxing."

Senior lead: "You have a problem Battie? No. I repeat SEAD 1, Escort 2, Strike 3."

Senior lead: "SEAD. Upon take-off immediately fly to way point two and wait for Strike group."

........

Senior lead: "You have a problem Battie? No Battie, that's why there is an Escort group, not for you to big note yourself."

and so on and so on ........ or something like this.

By the way ....... who's this Battie bloke? [Just a Aussie novice, but he's learning ;) ]

Thanks again Neph.

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:D I made 60 points! 4 Air kills!!!!! Not bad!

Scully should be proud!!!!! :D

I wish everyone a merry christmas and a happy new year!

Mulder

Good one Mulder

60 points! 4 Air kills! Not bad!

I'll be on & off TS today

4:11 PM 12/18/2010

hhdaysf22copy.jpg

xmas1.gif

Edited by Hawkx
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Thanks for the flight today boys it was great, even though I didn't make it to the target. :(

I/we should have revised my/our strategy when I lost my wingman on "take-off". I should have joined up with you making it a 3 flight package. I might have then had more success at completing the mission.

I know I was lead, but lead of what without my AI wingman? It gets back to that push of mine to have a senior lead in a two package mission. I would have happily handed that role to the other package lead. Because of my "death", the mission was completed unsuccessfully. Well, at least for me.

Even on re-spawning I just few off without telling the other package lead what I was hoping to achieve. :angry: Hence my time in the brig upon RTB was justified. ;) I will do better next time.

But it was fun. :thumbsup:

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I/we should have revised my/our strategy when I lost my wingman on "take-off". I should have joined up with you making it a 3 flight package. I might have then had more success at completing the mission.

I know I was lead, but lead of what without my AI wingman? It gets back to that push of mine to have a senior lead in a two package mission. I would have happily handed that role to the other package lead. Because of my "death", the mission was completed unsuccessfully. Well, at least for me.

But it was fun. :thumbsup:

Don't sweat it, Battie. The way that mission is laid out, we had two separate flights to two separate targets, so forming up with us wouldn't have improved anything. In fact, we knew we weren't going to get a "mission complete" when your AI went MIA, since we were loaded with JDAM which is preset to your specific aimpoint.

Bottom line: we had fun too!

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Don't sweat it, Battie. The way that mission is laid out, we had two separate flights to two separate targets, so forming up with us wouldn't have improved anything. In fact, we knew we weren't going to get a "mission complete" when your AI went MIA, since we were loaded with JDAM which is preset to your specific aimpoint.

Bottom line: we had fun too!

Roger!

Although, using the Mavericks, we could have tried to get the other target as well, sort of as a reroute. Well we might have had problems with the fuel running out.. ^^

Anyways it was fun!

Till next time!

Eagle out

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Home Fries said:

Don't sweat it, Battie. The way that mission is laid out, we had two separate flights to two separate targets, so forming up with us wouldn't have improved anything. In fact, we knew we weren't going to get a "mission complete" when your AI went MIA, since we were loaded with JDAM which is preset to your specific aimpoint. Bottom line: we had fun too!

Eagle said:

Roger!

Although, using the Mavericks, we could have tried to get the other target as well, sort of as a reroute. Well we might have had problems with the fuel running out.. Anyways it was fun! Till next time!

Yes. Understand. But like Eagle says we could have totally revamped the mission to knock out all the targets. It would have been a totally new unscripted mission: "Roulette with a Twist". Never done before! We had the payload, we just had to knock out my AI Wingman's target(s). And you will also have to knock mine out, because I never hit anything! Even with JDAMS! :lol: And isn't that what the Knee Board Briefings are for? The options are endless: including reassigning WP during mission; somebody acting as sweep during IP; calculating revised fuel consumptions ; identifying fuel stops, even maybe Texico; etc.

So that boring ingress and egress will be filled with tension, uncertainty, constant strategy review, cooperative completion, etc, etc

May I suggest that next week, and if there are only 3 flyers online, that we try it?

First job for the the Lead with the AI wingman will be to "get rid of him" by what ever means they think appropriate ......... the mind boggles! :rofl:

All I suggest is that we come prepared to fly the Roulette mission {NOT "ROULETTE WITH A TWIST"!!! ..... that would spoil the spontaneity of it]. We've got the Knee Board Briefing (KBB) completed and the Mission in Flight Summary (MIFS) part completed for Roulette [i will complete and drop completed version to the Air_Dominance-box shortly], so all the Pre and On-board briefing material will be available before the mission commences.

Of course if more than 3 show; :woohoo: we put "Roulette with a Twist" on hold.

What do you think? :unsure:

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Yes. Understand. But like Eagle says we could have totally revamped the mission to knock out all the targets. It would have been a totally new unscripted mission: "Roulette with a Twist". Never done before! We had the payload, we just had to knock out my AI Wingman's target(s). And you will also have to knock mine out, because I never hit anything! Even with JDAMS! :lol: And isn't that what the Knee Board Briefings are for? The options are endless: including reassigning WP during mission; somebody acting as sweep during IP; calculating revised fuel consumptions ; identifying fuel stops, even maybe Texico; etc.

So that boring ingress and egress will be filled with tension, uncertainty, constant strategy review, cooperative completion, etc, etc

May I suggest that next week, and if there are only 3 flyers online, that we try it?

First job for the the Lead with the AI wingman will be to "get rid of him" by what ever means they think appropriate ......... the mind boggles! :rofl:

All I suggest is that we come prepared to fly the Roulette mission {NOT "ROULETTE WITH A TWIST"!!! ..... that would spoil the spontaneity of it]. We've got the Knee Board Briefing (KBB) completed and the Mission in Flight Summary (MIFS) part completed for Roulette [i will complete and drop completed version to the Air_Dominance-box shortly], so all the Pre and On-board briefing material will be available before the mission commences.

Of course if more than 3 show; :woohoo: we put "Roulette with a Twist" on hold.

What do you think? :unsure:

Just keep in mind that the first flight won't have the waypoints of the second flight (and vice versa), so the flight that needs help will have to orbit in Indian Country and give the other flight vectors to the target. Of course, that's also where the KBB helps out as well.

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Just keep in mind that the first flight won't have the waypoints of the second flight (and vice versa), so the flight that needs help will have to orbit in Indian Country and give the other flight vectors to the target. Of course, that's also where the KBB helps out as well.

Roger that, but that's part of the "fun" (I hope). I'm updating your 'Roulette' KBB in-line with the the 'LGB Attack' exemplar. I would expect both flights KBB's and MIFS's will be in the hands of both flight packages at cockpit entry because no pilots knows what role he will have prior to entry.

More shortly.

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  • 2 weeks later...

Want to fly? Pick a date & time.

I'll meet you on TS 3 :thumbsup:

Yes, but got to finish this s**t gardening first. It 13:40:00 here ..... 18:40:00 with you. What about 08:00:00 your time tomorrow ..... 23:00:00 my time today?

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Yes, but got to finish this s**t gardening first. It 13:40:00 here ..... 18:40:00 with you. What about 08:00:00 your time tomorrow ..... 23:00:00 my time today?

Wombat,

Look for me on TS 3 around 08:00:00 my time tomorrow. :icon_salute3:

Of course "gardening first." I'm sending you a few helpers :popcornsmilie:

jan2011.jpg

Edited by Hawkx
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Hawkx, anymore "eye candy" like that and I might have to use my moderator powers to unring some bells. ;)

Ringmybell.jpg

Better idea,,, Let's fly now.

Edited by Hawkx
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I've dropped a spreadsheet at Air_Dominance-Box.net regarding Time Zones. It called "TAW2.0 Multiplay Time Zones 1.01.xls". Its to hopefully help with correctly determining mutually agreed times to fly. Its also been updated to 1.01. I understand the other day that one party turned up at 03:00:00 when it should have been 15:00:00. :(

Not you again Battie! :lol:

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I would like to fly Operation Blackout tonight. 19th Jan 2011 ......... Please.

If you want the Preliminary MIFS for it, see here:

http://www.box.net/files/0/f/61554888/Air_Dominance#/files/0/f/64132855/MMB%27s

Wombat out.

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