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NEWS FLASH! ARMA II DEMO OUT NOW!


Donster
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Bohemia Interactive and 505 Games have announced a demo for military simulation ArmA II, available for download from today. The demo version of Bohemia Interactive’s long awaited tactical PC shooter will provide a glimpse of some of ArmA II’s backdrops, equipment and broad gameplay style which incorporates first person shooter, role playing game and real time strategy elements.

This demo is almost 3GB! :whoa: Not many links available yet. Here are a few. Will update this afternoon on the Front Page of Combatsim.com.

GAMES ON NET

FILEPLANET (Requires Registration)

GAMERS HELL

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Ok, some thoughts after I've been able to play a little with it last night. The "Boot Camp" is interesting. It covers topics from the O-course to shooting, medical training to parachuting and other subjects that I wasn't able to get to. First of all, I uped my graphics to the "Normal" setting. I'd love to see this thing maxed out on a good rig. I was counting rivets in the UH-1's fuselage, counting blades of grass growing in the cracks of an airfield and the individual track links on the AAV. Runs fairly decent in normal mode.

AI is still a killer even with the scenario ran at recruit level. I never saw who whacked me during MOUT training. Fact is I never got close to the objective during MOUT training.

Weapons are cool. They actually have a SMAW and damned if it don't look and act like one. A tad bit over-modeled because you shouldn't be able to "kill" a tank with one. Mobility kill maybe but outright killing one, not so much so. The Aimpoint sight aint so bad now. You can actually see through the damned thing now.

Parachute training is a hoot. You jump from an Osprey and open between 100 and 300 meters. You have to hit the dropzone or near enough to it to "pass" that portion of the training. Took me three tries but I nailed the DZ solid on my third attempt. First attempt I nailed the ground solid and my second attempt earned me a bath in the ocean. To whic I was ragged on by the instructor. The best thing about the chutes, the are steerable. That's right ladies, once you pop that chute, you can steer that puppy.

The banter between squadmates is ok, like when I got ragged on for landing in the drink but in single player mode I'm sure that would get tiresome.

Driving vehicles is a bit touchy. Seem to be over sensitive to turn imputs. I wound up in the trees or hitting walls with a Hummer while trying to get to the heavy weapons range.

As for tactics, thinking about the MOUT training, heading straight in will get you dead, quick, fast and in a hurry. I was just dinking around so I'm figuring that good tactics will win a scenario.

All in all, I'm impressed so far.

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