Jump to content
COMBATSIM Forum

So I Tried the Whole War Thunder Thing ...


Recommended Posts

… on a Mac Mini.

Yeah, there's a Mac version. And it works. Didn't pay a cent for the game, either. I even used my trusty Logitech 3D.

Mind you, I had to run at minimum graphics, but actually, that looked about the same as IL2 did on my old Dell. Got around 40-50 fps in a furball. Played on Arcade realism with Simplified controls. For some reason, the game wouldn't detect the Logitech's throttle, so I had to use the keyboard, but that wasn't really a deal-breaker.

And it wasn't bad. Shot down seven bandits flying a P-26, an He-51, and an I-15. They even gave me a Buffalo. Kinda like airquake, but hey, I'm flying on a Mac Mini.

That'll do for a quick fix until I can get a proper gaming rig, I reckon. :)

Link to post
Share on other sites
  • Replies 65
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

Hey Joker been putzing around with it myself. my dog fighting skills are way rusty, but not a bad game playing for free! Biggest thing I try to do now is avoid collisions and fly smart. If you get in

We'll keep ol' 86 fueled up and on the flight line for ya

Got my stick problems mostly sorted out. Turned out all the fiddling I was doing was wasted. The default "joystick" is evidently a mouse and keyboard, even though I specified a joystick when I first

The reason I quit messing with it was because the devs were trying to push fly-by-mouse. When some of the folks on the forum there asked about joystick support they said we should be flying with a mouse. It's a feature be sure.

Link to post
Share on other sites

Did some looking on the War Thunder forums. This might be helpful...

After almost giving up on War Thunder due to not being able to aim precisely with my joystick due to nose wobble, I just wanted to let everyone know that I finally achieved a HUGE break through with my aiming. Instead of regularly scoring in the bottom third in my tier 4-6 level AB matches, I now am mostly scoring at least in the upper middle (with around two or three kills and three assists being an average game) and I have semi-regular placements in the top three. The result of my improvement was the direct result of spending a lot of time in the test flight mode playing with joystick controller settings (and also experimenting with the mouse aim mode). I would practice lining up on ground targets as fast as possible and then trying to keep my aiming reticle pinned to the target without inducing wobble. Here is what I learned:
1. The mouse and keyboard acts like a fly-by-wire flight system on an inherently unstable aircraft. The flight instructor adds minute levels of control input on all three axes to create a silky smooth flight and aiming experience. Flying with the joystick is like turning off the fly-by-wire system and the pilot has to fight against an inherently unstable aircraft by making the minute corrections for himself. It is literally a trivial task to keep targets pegged with the mouse whereas it takes considerable practice with a joystick to simply keep your reticle pegged steady.
2. For the joystick pitch axis especially, you need to decrease sensitivity and increase non-linearity (from the completely linear setting of 1.0) to help overcome the unstable wobble of the aircraft. (This is the main tip that others make to help make flying with the joystick more manageable.) You have to find the right trade-off between finding good stability without sacrificing too much maneuverability. In addition, minute rudder/yaw adjustments are really necessary to keep a target pegged, and sudden and large changes in rudder input can cause a large wobble. Most recommend have a very low sensitivity setting for the rudder. I would not recommend trying to fly with a joystick unless you also have a rudder axis input via either the joystick or separate pedals. I also recommend tweaking your control settings with one of the more unstable aircraft like the P-39.
3. With a joystick (and unlike the mouse), you have to carefully guide in your reticle to your target. As the reticle closes in on the target, you have to gently ease off of the joystick. Any large change in joystick input can immediately cause a wobble effect which can cause the pilot to give an overcompensating correction which results in a fishtailing effect which completely screws precise aiming. It takes a significant amount of time to develop the muscle memory to achieve precise aiming with a joystick and different aircraft have different levels of instability in War Thunder which complicates aiming further. Seemingly, I never had to develop this type of muscle memory like this for the numerous other flight sims I have played in the past.
4. I had my first big success with the Ki-45 Otsu and other heavy fighters in AB. What I noticed is that while the Ki-45 was very unmaneuverable, it had very silky smooth aiming that was very close to the mouse aim experience. I also noticed that I really struggled aiming with the very maneuverable fighters like the BF-109 and Spitfire. These planes can change their nose direction very fast but any large controller input change immediately causes a large nose wobble. I learned that when flying these small fighters, you need to seriously resist the temptation to make large changes in control input with the target near the aiming reticle, and small fighters can be as smooth as the large fighters with practice by not overflying them. Many people complaining about wobble in WT do not realize that their aggressive flying style is the primary factor most responsible for the wobble--I certainly was in this camp at first. Again, flying individual planes in test flight and practicing lining up on random ground targets without inducing wobble can pay big dividends in the arenas.
5. AB flying mode has an unrealistic level of yaw nose authority. One thing I recently learned to do is to carve out slight arc lines in front of my air target moving horizontally to me by moving primarily my rudder pedals. Around half of my air kills use this unrealistic rudder technique. (Is this one reason why mouse aim is so deadly in AB?)
6. I have seen many other joystick users say that HB (and FB) flight modes have a reduced nose wobble problem, but in my own limited experience, I do not think this is true. For example, I test flew the P-40 in both HB and AB modes and the P-40 is very stable in AB but not in HB. Whether or not nose wobble is better in FB/HB or AB often depends on the individual plane’s flight model for each level of realism.
7. I have found the Realistic controller mode to be slightly more stable than the Full Aircraft Controls mode. The main difference for air combat is that Realistic control mode has an auto pitch function while you must manually set pitch trim (and also roll and rudder trims) with Full Aircraft Controls. However, others have argued that Full Aircraft Controls are more stable (or provides better maneuverability/power) so I recommend trying both out to see which one you like the best. I have found that using Full Aircraft Controls can result in the stick being further away from its physical center during combat which can interfere with the non-linearity setting you are familiar with. Do not fly in Simplified Controls mode--you do not want the flight instructor messing with your flying.
8. Avoid using third person view to aim and shoot. People have reported that aiming in third person view is often off-center and it can exacerbate control input overcompensation. I like to fly in the virtual cockpit mode 100% of the time with TrackIR. GrmlZ, a very competent joystick user with many War Thunder instructional videos, likes to maneuver around in third person for better situational awareness (without a TrackIR system) and then switches to virtual cockpit right before he aims and shoots. On the other hand, others seem to do quite well using third person view, so be aware of this potential problem and judge for yourself if you really like third person view. Full cockpit view restricts viewing under the nose which makes lining up shots more difficult so I do not recommend this mode for best aiming unless you are playing FRB
Learning how to control my joystick was a huge learning curve for me but the reward has been one of my most gratifying gaming experiences. I have gone from only being able to get very short bursts into air targets to frequently being able to maintain two to three second hits, and I still have a lot of room to improve. Hopefully, I will not fall back into the bottom third in match scoring as I progress into more experienced levels, but at least I don’t completely suck at my current level now though!
I hope others find these tips to be useful. Please let me know if you disagree with any of the content or there are any mistakes. Last, do not be afraid to fly AB arena if that gaming mode provides the best gaming experience for you. The conventional wisdom by much of the WT community is that AB is designed for mouse users and you cannot have any real success in AB with a joystick, and this is simply not true.
Link to post
Share on other sites

Interesting stuff, thanks Donnie! I really didn't have any problems with the joystick, but then again, that might be a function of my ham-handed flying style: get real close and blast away. :)

Now, though, I will make some of the tweaks suggested above.I also noticed that, when I looked into the Simulation setting, the devs actually recommended using a joystick instead of a mouse. So I dunno, maybe it's evolving.

Anyway, as soon as I get a real gaming rig again, I'll probably stop messing with WT, too. It's more like a diversion, now.

Link to post
Share on other sites

Update
Just tried a Realistic Battles game in a Hawker Fury (thought you'd like that, Stag). It was a BoB scenario attacking Germans along the coast. Spawned on an airfield and took off with a bunch of strangers, all flying British. Got over the target, chased an He-51 and ran out of ammo. Kept chasing him and forced the Hun into the ground; no credit for a maneuver kill, though. Headed back to base, landed, rearmed and refueled, took off again. Found another He-51, shot him down but was immediately tagged by AAA. No credit for the kill.

Still, I have to say, that was a lot of fun. I especially enjoyed being able to land for more ammo and fuel. The graphics, even at what WT calls "ultra low quality," are pretty good, about as good as I used to get with IL2. FPS stays between 40-50 for the most part. Not surprisingly, the whole thing looks and feels a lot like IL2. However, gameplay reminds me of a cross between Warbirds/Air Warrior and Red Baron.

It's not the sort of thing we used to fly in VMF-124, but it's not bad at all, and it does appear as though the devs are trying to address sim enthusiasts as well as arcaders.

Oh, and I'm flying as Joker_VMF124. Death's Head forever! :)

Link to post
Share on other sites

Another Update

Tried another Realistic Battle, this time in a P-26. The scenario was an amphibious landing on Guam. Opposition was flying British aircraft, but whatever. Most of my team were F2As and F4Fs.

Took off from an airfield along the northern coast and headed south. As I crossed the lines, I spotted a Fury below, dived on his tail, and chased around until I brought him down. Out of ammo, I headed back to base to re-arm. My team won the battle as I was enroute.

Never flew a Peashooter in a sim before. Especially on a Mac.

This game does have potential. Doesn't hurt that it's free for now, either. :)

Link to post
Share on other sites

Hey Joker been putzing around with it myself. my dog fighting skills are way rusty, but not a bad game playing for free! Biggest thing I try to do now is avoid collisions and fly smart. If you get in trouble try to see what is after you and use what you know to your advantage. I was flying hurricane and got a p-shooter on my tail. I just out ran him, till he gave up, then performed an immelman and chased him down and lit him up with my 8 .303 brownings! You have to watch the you-tube video of guy called mister jungles I think, He gives tips and tricks to help you also he has fun as well. In one video he was flying a b-17 at tree top level with a couple of planes on his tail. he dropped some bombs and took them down in the blast! was so funny! search youtube for videos of warthunder with the mighty jingles!

  • Like 1
Link to post
Share on other sites

Donnie, I think all are multiplayer, training you are alone. Highly recommend trying it, but first watch the "mighty jingles" youtube videos he will get you hooked. My online name is "cobraj59". we should see if there is a way to get a few of us together to fly, It would be great to be back together in the virtual skies.! So far I like it and most of the time the other online gamers are pretty cool, haven't had any bad experiences, but I'm sure there are times there have been. But It is pretty good when you are learning in the early parts of the game you can at least have fun, without getting pawn'd all the time. Start off with the Russians, they have better planes that are better armed in the beginning, then go from there.

  • Like 1
Link to post
Share on other sites

Hey Joker, how are the other gamers in the realistic scenarios? I was wondering if the gamers were more serious and not so forgiving of nubes like me. Biggest thing I learned is collisions are a big no no, though sometimes not avoidable!

  • Like 1
Link to post
Share on other sites

Well, I haven't played any game online for years. With you guys was was great. With strangers, not so much. Cheating abound. Got tired of that crap.

Now, with my daughter living here, she is using a ton of bandwidth and internet time for her new job, doing tech support for AT&T Cellular Commercial Customers. So even I am limiting my time on the internet for here and Facebook. So unless I want to pay more money, doesn't look like I will be doing any flying online.

  • Like 1
Link to post
Share on other sites

Hey guys, I've flown a single-player mission, and it looks as though there are co-ops and a mission-bulider, too.

Enjoying the multiplayer in Realistic Battles. There's no respawn, so these are dead-is-dead. Seems pretty serious, no real airquaking. Worked my way up to a P-36 now, which was always one of my favorite rides. Got a streak of three kills going, though I've had to crash-land a couple of times. What I like is the ability to land and re-arm and re-fuel during missions. A couple of times in the Curtiss Hawk I've limped back smoking, patched up and topped off, and headed back into the fray, scoring a kill. Nice.

Haven't tried the Simulator Battles yet, but I think that just adds some stuff like trim and engine management, and you're not allowed to use external views. Realsitic Battles seems fine to me.

Jay, I'll look for you on the US server! I think we can also stage our own closed sessions, somehow. You probably need a Premium account for that (read: pay to play).

I'm not opposed to paying for the service, but I gotta see more of it first ...

Link to post
Share on other sites

Just for grins, took a peek at the official WT forum.

You know, it takes all kinds. Pretty funny reading comments from kids wondering why they need to use a joystick, or complaining about having to fly to the target in Realistic Battles instead of airstarting. Or complaining that there aren't enough planes in Realistic Battles -- enough meaning, I dunno, like a gazillion or something.

Yeah, you can snipe long-distance with a mouse in WT. I tried the mouse and it's awful. You can't roll properly, you can't yaw -- you can't maneuver, period. Back in the day I tried flying BOBTFH and SWOTL with a mouse, and it's a similar experience, only worse. All you do is chase around the sky, following the targeting circle. So far, I haven't seen an advantage for mouses, not in Realistic Battles. There's plenty of opposition, too, feels about right. I've been flying just as I did in IL2, and there really isn't much of a difference. A bit better than IL2, actually.

Seems as though the whole first-person-shooter paradigm has left these kids with unrealistic expectations of what an air battle is really like. They don't have any patience; it's all about instant action. Well, that's what Arcade Battles are for, I guess.

Upside is, some of these kids might get bored with UFOs and become intrigued by the prospect of mastering a proper flight sim.

Link to post
Share on other sites

Yeah Jay, I've flown some Realistic Battles scenarios based on the BoB, and I think there was an event last weekend based upon it as well. Funny, in one Pacific scenario I flew, I actually took on a Spit in a P-36 Hawk. Came away smoking, but somehow outran the Spit and made it back to base. Took off again and jumped a Spit over the lines, got it smoking but couldn't stay with it so broke off and chased a Fury down instead. Good fun. :)

Link to post
Share on other sites

More Updates
Flying with a Logitech Extreme 3D. Only gripe is that I can't seem to get WT to detect the throttle. I can set up the axis, but it doesn't work in-game. Instead, I mapped the throttle to a couple of buttons on the joystick, and that works okay. Trim won't map, though. The game's in beta, after all, and it's free. Mostly, in combat, I leave throttle at 100%, anyway, and trim isn't as important on the aircraft I'm flying at present. Mousers might have an advantage with sniping, but I suspect they can't maneuver as well as joystickers, or use the padlock function as well.

For instance, last night I tried a Realistic Battles mission with the Hawker Fury, a plane I'm growing to like. I was stooging around, looking for something to strafe, when I saw tracers whiz by. Pitched over into a splt-arse, reefed around, and spotted an LaGG-3.

Soviet pilots used to say that LaGG stood for "laquered coffin guaranteed."

Targeted the LaGG, padlocked him, and turned into him hard. He took the bait and tried to turn with me. Nope, not going to happen, not against a Fury. Got on his six and pumped in a few bursts. He dove away, but then he came around again and I saddled up behind his 3/9 line. A few more bursts. He finally got the message and dove away again. This time he looked like he was extending -- the right move, since he was faster -- but he was too low and it was too late. I'd already hurt him. After a moment he nosed over and augered in.

And I'll bet he was using a mouse. "Guaranteed." :)

Oh, and I don't include tracers in my loadout ...

Link to post
Share on other sites

Naw Jay, I don't think WT frowns on joysticks. There are a lot of kids mousing in the game, but I've experienced good joystick support; no real problems setting it up, and the controls feel fine, except for detection of throttle and trim. Maybe they got the mouse controls finished first, to attract a larger audience, and now they're refining joystick support.

In Realistic Battles, I'll bet most are using joysticks, and I don't think mousing is allowed at all in Simulation Battles. I haven't flown Acrade Battles since I started in Realistic Battles, but that seems to be where most of the mousing is happening. I'd like to fly Simulation Battles, but so far I haven't seen enough players there to find a match.

Last couple of days, I've been flying the I-16. So far, it seems to be the best ship against the opposition I'm fighting. Fast and maneuverable and pretty rugged, with solid firepower (four .30s). No suprise there, of course, since Gaijin is a Russian outfit, with the whole Maddox legacy, but there's still a reason the I-16 was so successful prewar in places like Spain, China, and Mongolia. Of course, as an IL2 veteran, I'm pretty familiar with the I-16, too, and that helps.

Once nice touch: Remember how you had to manually crank the gear up in IL2, pushing the button 32 times, I think it was? Well, you don't have to push the button 32 times in WT, but if you look in the cockpit, you do see the handle cranking. :)

Link to post
Share on other sites

thanks for update, I'm having a good time so far, stil suck at shooting things down, but got 3 kills in a game so getting better! Jut got a blenham and noew I am trying bombing. I found the stand alone part and I am going to use that for alot of practice. Nice leveling up the different countries.. on my way to a me109 on the german side and a beaufighter for the brits! investing in your joystick, they are around 20-25 bucks so wont get the wife giving me grief. Back in the day with the 124Th I had a serious rig costing alot of $! But that was a great time, Gunny was the Best leader and some serious fun! I still crack up thinking of one game when we were really up against it and Stag is counting the bandits 1-2-3-4 and Gunny chimes in "stop counting and start shooting!" Classic Gunny moment!

Link to post
Share on other sites

Hey Jay, there's a wizard for setting up joystick controls. I had to map the throttle to two buttons on the joystick, since WT won't seem to work with my throttle axis. Might be something I'm doing wrong, or just something about the Mac version.

I still can't believe I'm flying this on a Mac, under the Mac OS. This little $700 silver box next to my monitor instead of a big, honking, noisy PC with a temperamental video card huffing away under my desk. Now, when I'm running WT, the Mac Mini does seem to heat up a bit, and you can tell the fan is working. But still, WT looks as good or better than IL2 ever did on Hell's Dell, and it runs a lot smoother. Just an occasional stutter when the action gets heavy down low.

You know, I think there's a mission-builder, too. And the other day, I flew a Realistic Battles mission on the Guadalcanal map, and another one on the Midway map. Maybe one day we'll get Gunny and the gang back out over the Slot. :-)

Link to post
Share on other sites

The problem with MP is that you can only have 4 on at a time. We already have 3 flying in the Solomons on IL2 1946 with latest update and mods. The jumping from scene to scene was also annoying and immersion killer. The Dude, Madman, and I flew WT together several times and quickly lost interest.

Link to post
Share on other sites

Well, I haven't played any game online for years. With you guys was was great. With strangers, not so much. Cheating abound. Got tired of that crap.

Now, with my daughter living here, she is using a ton of bandwidth and internet time for her new job, doing tech support for AT&T Cellular Commercial Customers. So even I am limiting my time on the internet for here and Facebook. So unless I want to pay more money, doesn't look like I will be doing any flying online.

There are lots of free single player missions in game.

I haven't paid a cent and I have been playing it since beta.

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...