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Are F-16s that bad for AG?


Mustsafa
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One of the main reasons of me quitting Falcon4:AF was the sheer amount of AG missions on the F-16 that made me sick; not even skunk works' mod fixed it.

 

Whenever I plan to attack a SAM site, I enter the threat circle diagonally since the F-16 with AG weapons can't turn properly for missile evasions; I end up having 2 or more runs before actually attacking since using my team mates as a bait is more resource and score punishing than TAW when it comes to squadron survival.

 

Not to mention the mysterious squad AI stubborness to not attack the AA guns  near the SAM sites even after giving it weapons free command and requests permission to attack over and over... 

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